#ifndef GameManager_H
#define GameManager_H

#include "Singleton.h"
#include "CPlayer.h"
#include "cocos2d.h"

using namespace cocos2d;

class GameManager : public Singleton<GameManager>
{
public:
	CPlayer * getPlayer();
	void InitGameData();
protected:
	CPlayer * m_player;
	
};

#endif